16 comments on “Illumiroom Extending the Boundries of Gaming

  1. While neat, PC had peripheral vision stuff with 5 monitor support for a while. I also hate to sound like I’m poo-poo’n this (because it’s nifty), but I still would rather have VR…

  2. So fascinating. Imagine how magical it would feel to a child growing up with these sorts of gaming experiences. The most I had as a kid was one of those night sky projectors. This takes it to the next level!

    I suppose it’s just another great example of games taking virtual reality and reaching back into waking reality. Fascinating stuff. Will definitely consider picking up this tech when it becomes affordable.

    • I know! I could just imagine being a little kid and playing a real good flight simulator with this. It’s definitely a huge step in the right direction as far as VR goes. It’s affordable and brings this idea into a more mainstream perspective. I can’t wait to see how developers incorporate this into game design.

  3. It’s neat, but overall rather silly. The one thing that this sort of tech does make me excited for, however, is the idea of finally adding some sort of peripheral vision to first person games. I think that could be a really cool way of seeing this implemented into actual gameplay.

    • It’s a neat concept, but unfortunately not very practical. If you had an ideal setup it might actually be pretty impressive, but it seems very hard to coordinate, the TV, Kinect, and projector. Hopefully this leads to a stronger push for VR, that’s the ultimate gaming goal.

      • I forget who was working on in, but there was a team that was completely redesigning the way game polygon maps and textures work. Instead of polygons they were using points and could define objects down to smallest detail. They also promised it would use a fraction of the system’s power.

        I’m excited for all this new ideas. Hopefully developers can start implementing them soon.

      • The gaze tracking could completely change the way first-person games work. Instead of rotating a stick to look, you simply just look in that direction. Pretty phenomenal stuff.

      • The point thing sounds cool.

        Yeah, I really like the idea for something like tablets where you don’t really have the control. I’d love to see a good first person space sim with it too. It would help give that feeling of being in a real cockpit a lot more.

  4. Pingback: Unraveling the Secret – Xbox Durango at a Glance | Stage 3 Gaming

  5. Reblogged this on The Dogg Kennel and commented:
    Do we need peripheral vision technology in gaming? Possibly in things like First Person Shooters, I can see a benefit. Also in Flight Sims. But this does feel to me very much like a gimmick that is more style over substance.

  6. Interesting! It seems like a step in the right direction. One step closer to augmented gaming. It’s exciting to think of the possibility once the technology is capable. I await the day we can put the game world around us,

    • Augmented reality is definitely the future of gaming. This seems like a step in the right direction and I truly hope this inspires others to implement this type of technology.
      -Mileson

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s