
It’s Tuesday and this week we are reviewing Dragon’s Dogma. Developed by Capcom, Dragon’s Dogma is a medieval action RPG in which you, the Arisen, must battle to retrieve your heart from an evil dragon. Described loosely as a single player MMORPG, you travel the countryside with your companions, known as pawns, completing tasks ranging from, “Kill X number of a certain enemy”, to surviving ambushes by gigantic mythical creatures. The story is almost non-existent unfortunately. When you do get a story mission, it’s guaranteed to be epic, but they throw so many pointless side quests in your path that you must complete before you can move forward with the story. Well, you don’t have to complete them, but if you choose to continue the main quest too soon any major side quest becomes forfeit, so if you want to complete every quest you have a lot of running to do before you progress the story. Oh yes, and run you shall, for this game does not have a fast travel system. Just like in other popular MMORPG’s, you have to travel the massive world by foot or spend 20k in gold on a Ferrystone, which only returns you to the capital city. Luckily, the graphics are amazing so you have a beautiful landscape to look at while adventuring. One particular area in the southwest is reminiscent of FFX’s Calm Lands and is home to some of the largest beasts seen in gaming.

Don’t touch my one-eyed monster.
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